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Steve Ingram (Physical Effects Supervisor)
Richard Cordobes (Physical Effects On Set Coordinator)
Blair Foord (Physical Effects On Set Coordinator)
From the smoky vistas of Middle-earth to the fiery bowels of Moria, the
physical effects team creates realistic environments both on location and
inside the studio.
Rain, snow, wind and storms are created using a wide range of equipment
including hoses, spray pipes and huge fans which are sometimes as large as a
car. Snow is made using polystyrene and can be manipulated to fall gently,
swirl around or recreate a huge snowstorm. Atmospheric conditions like mist,
steam, fog, haze and smoke are created through the use of special liquids.
The team creates fake rivers and streams running through fake forests by
pumping water through manmade ravines. They simulate falling rocks, leaves,
debris and landslides as well as fire, torches, Hobbit campfires and
explosions. All environments are created with safety for the cast and crew
as the first priority.
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 With Richie Cordobes (on-set Physical Effects) |